Written by: Ernest Cline
First line: Everyone my age remembers where they were and what they were doing when they first heard about the contest.
Why you should read this book: In a future so bleak that everyone prefers to spend the vast majority of their lives jacked in to the virtual reality world known as the OASIS, the only beacon of hope for many young people is the contest set up by the OASIS's creator: solve a series of puzzles based on '80s pop culture knowledge and become the heir to the creator's tremendous fortune. Five years after the announcement, no one's solved a single puzzle, but Wade, impoverished and with very few of the resources needed to explore the OASIS, finally gets lucky. What follows is a break-neck journey through landscapes real, imaginary, and remembered, as Wade, his online friends, and an evil corporation race to reach the end of the quest and learn who will control the OASIS.
Why you shouldn't read this book: Oh, my god, the exposition. So. Much. Exposition.
Thursday, June 14, 2018
Ready Player One
Posted by Dragon at 5:40 PM
Labels: adolescents, adventure, corporations, fiction, imagination, love, nostalgia, novel, speculative, technology, YA
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